Gallery
Rendered
I've used a handful of different 3D programs over the years, but I wouldn't consider myself a pro.
However, sometimes I do something and the rendered image turns out like I hoped! It's all here, in my
collection of 3D rendered artwork.
Grey Mountains: I had this idea rolling around in my head for a while before I could perfect it.
It was inspired partly by a Grateful Dead album insert; it could be real, but there's a hint
of fantasy there somewhere.
Summit: This one was a bit misdirected; it started out as the grey mountains picture but I
got sidetracked. The climber looks cheesy and lens flares are overused, but the
picture looks incomplete without them. Still, there's something uplifting about this image...
Cemetery Skies: "I always liked the way trees look against the night sky," I thought, as I was
being chased by zombies.
Desert: This is part of a set of seasonal wallpapers I created. I invented a game while I was making it,
called "See how long you can work before your computer crashes."
Non-rendered
These are some pictures that I created in the "traditional" manner: with a mouse!
I'm no artist, but when I get inspired, I like to let the creativity flow. This is a collection
of images done mostly in Photoshop that I think are worth posting.
The Recently Undeceased: This is a shirt design inpired in part by Urban Dead
and in whole by my love for zombies. It's also available as wallpaper in various colors and sizes.
Wallpaper: download zip file
Zombie PC: There has been a lot of talk about computers that get infected with malware and become part of a large
botnet for sending spam and other nefarious purposes. Those computers are dubbed zombies, which
I found rather amusing. This is what I imagine they look like. Comes in flannel and Tycho varieties.
B3 Poster: This was for my friend's third annual LAN party. I offered to design a web site
for him, and I needed a logo. I came up with B3 to play off E3, the popular gaming expo. The original logo for the site wasn't quite as good
as I had in mind so I tweaked it a bit afterwards and came up with this slightly more metallic design.
B4 Poster: Unfortunately, there never was a fourth annual LAN party, but that didn't stop me from designing a logo! It was based
off the previous one, although I employed a couple new Photoshop techniques I had recently learned to give it a different appearance.
I'm particularly happy with the silver ring, I had tried unsuccessfully to create that effect many times before,
although I finally got it right with this one.
3rd Degree Sunburn: I made this after going to Edgefest, an all-day outdoor concert at the Altamont Fairgrounds.
It's self-inspired, and appropriately titled. I really fried my head that day.
BlueBG: This is my own attempt at a slightly darker version of the standard OS X wallpaper.
Larger size:
1024
Metal texture: Here is a texture I created after reading this
tutorial
(part 2)
on Loonygames.
It is drawn from scratch (I did not use a photographic base as suggested in the tutorial).
Since it is designed to be a texture, I have shown how the image can be seamlessly tiled horizontally.
These type of dirty, realistic textures have always appealed to me.
Photoshop class
I took a Photoshop class in college, which was a really fun experience. I learned some great techniques,
applicable to both traditional art and Photoshop in general. This gallery includes many of my
assignments for the class, most of which I am pretty proud of.
Project 1: For this project, we hand-drew an image (from a magazine) and shaded it in Photoshop.
As you can see, I can't draw. I think it turned out okay regardless.
Project 2: Cool colors variation 2: Now we add geometric shapes... Simulating 3D is actually kind of fun. I was going for
a feeling of movement, like the shapes are flying up from an icy inferno... or something like that.
Project 2: Cool colors variation 3: This was another variation on the original. I liked the color blending and
textures in this one.
Project 2: Warm colors: ...and the warm colors. You can tell I didn't spend as much time with this one.
Transition project: This was our transition project; we were supposed to morph a photo of ourself into an animal.
I photographed the animal on a recent safari.
Selections project: This was a hard project; each person got some selected images from another person in the class.
The assignment was to arrange the images so they looked like they belong together. Well, I got a
skull and a square tiger head, so I did the best I could. The picture frame, table, and shadows were all
done by hand. I'm pleased with the results given what I had to work with.
Project 4: This is my favorite image that I did in the class. Each student was assigned a word (mine was "silence")
and we had to create a composition that illustrated the word. I thought it would be
impossible, but once I got going everything came together, and I couldn't be happier with the result.
Project 4 symmetric variation: The second part of the project was to create an image with symmetry. I chose rotational
symmetry, like a playing card. My professor preferred this version to the original; it wasn't
the only project where our tastes differed.
Self portrait: My Matrix-inspired final project... I was aiming for a similar style as Project 4,
but we were short on time for this project so it was rushed. From a technical perspective,
it was okay, and it filled the requirements. Artistically, I think I could have done better
if I had more time.














